Google has recently, officially announced through a blog post that it would stop internal development of games for Stadia but will continue to bring new titles from third parties to its platform. Among the company’s reasons upon coming up with the decision includes the high costs involved in developing games.
“Creating best-in-class games from the ground up takes many years and significant investment, and the cost is going up exponentially,” stated Phil Harrison, the Vice President and GM of Google Stadia.
“We’ve decided that we will not be investing further in bringing exclusive content from our internal development team SG&E, beyond any near-term planned games,” Harrison added.
Harrison also disclosed that Jade Raymond, the head of Google’s Stadia Games and Entertainment, would be leaving Google to pursue other opportunities. “We greatly appreciate Jade’s contribution to Stadia and wish her the best of luck in her future endeavors,” the Google Stadia Vice President further stated.
Upon making their decision public, Google revealed that it is now to focus on Stadia’s future as a platform. “Our goal remains focused on creating the best possible platform for gamers and technology for our partners,” said the company.